10 Things To Do Before Entering Shadowfell (Nightsong Mission)


There are a number of issues to do earlier than coming into Shadowfell in Baldur’s Gate 3 to begin the Nightsong mission. Entering the realm, referred to as the area of Lady Shar, is a serious level of no return in Act 2 of the sport. As such, gamers ought to attempt to full as a lot as they’ll inside the out there areas earlier than heading into the lair of the Nightsinger. There is far to do within the Shadow-Cursed Lands and its extensions, each brazenly acknowledged and hidden, so the realm must be explored a bit if gamers wish to broaden their information of what plagues the realm and the historical past of Ketheric Thorm’s rule.




Warning: This article comprises spoilers for Act 2 of Baldur’s Gate 3.

While some quests are clearly proven, like acquiring the Moonlantern, there are some secrets and techniques in Act 2 of Baldur’s Gate 3 that have to be resolved earlier than heading into Shadowfell. Entering the area of Lady Shar has the potential of modifying the Shadow-Cursed Lands completely, which implies that most of those secrets and techniques or aspect quests in Act 2 (and Act 1, for that matter) will develop into unavailable. This doesn’t impede the participant’s progress by means of the principle story of Larian’s turn-based RPG, nevertheless it does reduce them off from a number of compelling tales and lots of attainable rewards.


12 Find The Sharran SanctuaryA statue of Shar holding a plate in a screenshot from Baldur's Gate 3.

The Gauntlet of Shar is not the one Act 2 location to bear the darkish goddess’s title, however the different one can simply be missed. Parties intent on exploring Act 2 completely ought to take care to take a look at all the pieces in Reithwin Town, and one factor that may be discovered there’s a hidden Sharran Sanctuary that comprises a couple of rewards for individuals who succeed on saving throws (alternately, simply let Shadowheart do the speaking).


Accessing the Sharran Sanctuary requires the occasion to resolve a easy puzzle by interacting with a couple of plaques. It’s not some of the important items of content material in Act 2, however that does not imply it is not value doing. The one reward there that comes with a worth is the dagger, which triggers a doubtlessly difficult struggle and will upset Shadowheart.

11 Visit The Mountain Pass Or The Underdark

Gekh Coal's boat sailing past towering statues on the threshold of the Grymforge area in the Underdark.


Baldur’s Gate 3 supplies two methods to succeed in Act 2 from Act 1, with the occasion needing to both take a Mountain Pass or journey into the Underdark. Both pathways have perils, however additionally they include loads of fascinating content material and priceless rewards.

Luckily, selecting one possibility does not imply that the opposite is locked off, not less than not till the occasion enters the Shadowfell in Act 2. Before taking that leap, doubling again to take a look at whichever path the occasion did not take is unquestionably worthwhile. The identical goes for any missed content material in Act 1, however for the reason that occasion is inevitably prone to miss certainly one of these two places throughout Act 1, it is crucial piece of Act 1 to prioritize.

10 Free The Pixie In The Moonlantern

A player holding a Moonlantern in Baldur's Gate 3, with a pixie in the foreground.


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After arriving on the Last Light Inn and resolving a couple of points on the location, gamers will finally be led to arrange an ambush to acquire an energetic Moonlantern. This merchandise permits the occasion to get by means of the Shadow Curse in Baldur’s Gate 3 and navigate the Shadow-Cursed Lands with out getting debuffed with each step. Upon grabbing this merchandise, both by means of honeyed phrases or violence, gamers could have the choice to free the pixie inside the lantern or hold the merchandise practical.


While the narrator does say that pixies are typically mischievous, releasing the pixie within the Moonlantern is the best way to go. The creature will bestow a blessing upon the occasion, permitting them to run across the Shadow-Cursed Lands safely with out having to equip the Moonlantern or keep in its radius. This, in actual fact, is among the first issues to do in Act 2 of Baldur’s Gate 3, however one which needs to be finished to make all different duties within the space a lot simpler.

9 Deal With The Thorm Family In Reithwin Town

Malus Thorm smiles in Baldur's Gate 3.

The three members of the Thorm household in Reithwin Town are all non-compulsory boss encounters however are well worth the time funding. Dealing with Gerringothe, Malus, and Thisobald in Baldur’s Gate 3 significantly expands the participant’s information of the Shadow Curse and their relationship with Ketheric Thorm. They additionally supply some nice items of loot. While all of them might be defeated with sheer violence, the very best element is that they’ll all kill themselves given the correct amount of dedication.


Players might have to save lots of scum in Baldur’s Gate 3 to make sure the specified end result happens, however it’s attainable. These secondary Thorm boss encounters open up many prospects for different quests as properly, as sure gadgets can solely be obtained if they’re defeated or cautiously stolen.

8 Complete He Who Was’ Quest

The drow necromancer He Who Was holds a spell as he speaks with the party in Baldur's Gate 3

In reality, one of many gadgets wanted for one more aspect quest, a ledger, might be discovered inside Thisobald Thorm’s Waning Moon distillery. The ledger is solicited by a mysterious elf known as He Who Was. He might be discovered on the japanese outskirts of the Shadow-Cursed Lands and is finishing a ritual for afterlife punishment.


The aspect quest for He Who Was in Baldur’s Gate 3 isn’t too lengthy or troublesome, however it might be value testing. Depending on how gamers full it, they might be rewarded with an unique merchandise that’s not obtainable by every other means. Like all different goals, it must be accomplished earlier than coming into Shadowfell, in any other case, it turns into unavailable.

7 Bring Infernal Iron To Dammon For Karlach

Dammon, a tiefling, stands before a rock wall. He looks to his right and appears to be listening to someone intently.


Karlach’s companion story has a serious improvement in Act 2, and this requires that gamers go to Dammon on the Last Light Inn with Karlach of their occasion. He will acknowledge the character’s infernal engine and supply his companies to chill her off by crafting an merchandise with Infernal Iron. If gamers are pursuing a romance with Karlach in Baldur’s Gate 3, that is an compulsory activity to finish.

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By cooling her physique, Karlach will have the ability to contact others once more, which was certainly one of her deepest needs. Dammon may also give her dangerous information that will later tie in with the principle story quests, however that is undoubtedly one thing that shouldn’t be skipped earlier than heading into Shadowfell.

6 Find Arabella’s Parents

The young tiefling child Arabella looks terrified as a snake threatens her in Baldur's Gate 3


Another occasion that may be discovered when exploring the graveyard space surrounding Reithwin Town is stumbling upon Arabella, in case she was saved from Kagha in Baldur’s Gate 3 throughout Act 1. The younger tiefling might be looking for her mother and father and gamers can speak to her, take the duty for themselves, and redirect her to their camp.

This aspect quest might initially appear small, nevertheless it expands into one thing a lot bigger and fascinating. The end result of the story is compelling and units up additional developments that may show to be worthwhile in the long term. If gamers have the prospect of discovering and serving to Arabella, they undoubtedly ought to do that earlier than coming into Shadowfell.

5 Play With Oliver

Oliver looks angry in Baldurs Gate 3.


To the japanese portion of the Shadow-Cursed Lands in Baldur’s Gate 3, gamers might encounter a home filled with flowers and, inside it, a younger boy who appears to have been touched by the Shadow Curse. Called Oliver, he’ll ask them to play and gamers on a good-aligned playthrough ought to accomplish that. They also needs to do this with out killing the child’s mother and pop.

After the sport is accomplished, there might be nothing else left to do, however a quest marker will stay on the realm. This is as a result of this seemingly meaningless activity is definitely related to a bigger and rather more important aspect quest within the sport that includes purging the Shadow Curse altogether.


4 Help Halsin Rescue Thaniel

Thaniel held in Halsin's arms in Baldur's Gate 3.

At the Last Light Inn, gamers will encounter a cursed NPC in a mattress known as Art Cullagh. After speaking to him and his caretaker, gamers ought to return to camp in Baldur’s Gate 3 and speak to Halsin concerning the character. They ought to point out that Art is mumbling about Thaniel. This will set off some of the vital aspect quests in Act 2 that must be accomplished proper earlier than coming into Shadowfell.

They then have to get better a lute from Malus Thorm, take it again to Halsin, awaken Art, and discover out extra about Thaniel and the Shadow Curse. Halsin will then set off to rescue Thaniel, and gamers must defend him in a harmful survival battle with a number of rounds. If efficiently accomplished, this can later connect with Oliver’s questline, and it may have a constructive end result relying on what gamers select to do inside Shadowfell.

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3 Explore Moonrise Towers Freely

The drow blood chemist Araj Oblodra smiles slyly in Baldur's Gate 3

While gamers haven’t but entered Shadowfell and triggered any groundbreaking occasions, they need to go to Moonrise Towers in Baldur’s Gate 3 and discover the realm. There is loads to do there, together with interacting with sure distributors and uncovering secrets and techniques. The solely suggestion is to not head into the central room the place Ketheric Thorm is.


Players can encounter an enigmatic vendor known as Araj Oblodra who can provide gamers highly effective potions, in addition to hidden treasures. Players also can assist a pack of gnolls being mistreated. There is even a secret set in a crack in a wall that permits gamers to study extra concerning the Absolute itself and its function within the story of Baldur’s Gate 3.

2 Save The Tieflings (Again)

(*10*)

Another vital piece of content material to resolve inside the Moonrise Towers earlier than coming into Shadowfell is rescuing the surviving tieflings that had been ambushed within the Shadow-Cursed Lands. Although lots of these poor refugees had been killed in Baldur’s Gate 3, many others had been imprisoned by the cult of the Absolute. They might be discovered within the jail in Moonrise Towers.


Extracting them might be troublesome, however it’s well worth the effort, particularly for good-aligned playthroughs. During the extraction, gamers also can assist a bunch of gnomes escape. This might be finished by means of violence or by means of stealth, however the aim is to take them again to the Last Light Inn. If the rescue is profitable, gamers ought to examine in with the characters at Last Light for rewards.

1 Deal With The Yurgir (Orthon) Situation

Yurgir brandishes a crossbow in a screenshot from Baldur's Gate 3.

One of the final duties to finish earlier than coming into Shadowfell is to cope with the state of affairs involving Yurgir, the Orthon imprisoned deep inside Shar’s Gauntlet. Rafael will ask the participant to cope with him and, in return, he’ll clarify the that means of the runes carved on Astarion’s physique. There are completely different attainable outcomes to all the encounter, however killing him is the most suitable choice for these wanting to enhance their relationship with the vampire thrall.


Killing or saving Yurgir in Baldur’s Gate 3 can be seemingly the final piece of content material out there earlier than heading into Shadowfell, as it’s offered deep inside Shar’s Gauntlet. If gamers have accomplished all different aspect quests within the Shadow-Cursed Lands and the Gauntlet itself, then Yurgir is the ultimate main determination in Act 2 earlier than the developments involving the Nightsong in Baldur’s Gate 3.

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