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Monster Hunter Wilds 1.010 Update: Top 10 Major Changes

It has been just over a month since the highly anticipated release of <em>Monster Hunter Wilds</em>, and Capcom continues to roll out updates without any signs of slowing down. The recent Title Update 1, launched on April 3rd, introduces a plethora of thrilling new features, fearsome monsters, stylish cosmetics, and crucial fixes to enhance this latest iteration of the beloved Monster Hunter franchise. This delightful 1.010 update offers something for everyone, captivating players across various play styles, from fashion hunters to competitive speedrunners, motivating them to dive back into the action.

While all the new content in Wilds TU 1 is exciting, certain enhancements and additions stand out more prominently. With substantial optimizations aimed at improving PC performance, the return of fan-favorite monsters, and the introduction of a brand-new gathering hub, there is plenty to explore and engage with in Monster Hunter Wilds. This update not only enriches the current gameplay experience but also hints at the game’s ongoing development trajectory, paving the way for future expansions that are sure to transform the game further. With Title Update 1 now live, the outlook for Wilds appears extremely promising.

10

Exciting New Customization Options for Alma

Discover New Outfits and Glasses for Wilds’ Beloved Handler

The highly anticipated cosmetic customization feature is finally making its way into Monster Hunter Wilds, specifically for the handler character, Alma. Given the extensive assortment of outfits available for the less popular handler from World, it was only a matter of time before Alma’s outfit journey commenced. Players will be delighted to receive her first outfit, which she donned during the cliff segment of the Low Rank story, completely free of charge. Additionally, alongside this generous freebie, there will be a purchasable costume inspired by World‘s unnamed handler, which may evoke mixed feelings for some veteran players.

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In addition to outfits, Capcom has laid the groundwork for an expansive range of handler cosmetics. Alma’s glasses will also receive customization features, with the first option transforming her spectacles into a trendier, modern style. The positive reception of Alma among players makes it likely that Capcom will prioritize the release of additional Alma outfits in the near future.

9

Enhanced Expression Through Pop-Up Tents Additions

Explore Both Paid and Free Customization Options

Continuing the trend of cosmetic enhancements, Pop-Up tents will also receive exciting new features in Title Update 1. Although Pop-Up tents occupy a somewhat niche role within Wilds, expanding the available options is always a positive step. As someone who has dedicated time to decorating their tents, I’ve felt that the previous choices were somewhat limited in the larger context of the game. While it’s possible that a more comprehensive overhaul of the customization system may occur in the future, the new offerings introduced in this update are certainly eye-catching and add a fresh layer of style.

With the launch of Title Update 1, a robust Cosmetic DLC Pack 1 is now available for purchase. Among the items included in this pack is an extravagant, interactive beanbag chair that certainly stands out compared to the more conservative decorations initially offered in Wilds. For players who prefer not to spend on cosmetic packs, exciting free tent decorations, such as a beautiful cherry blossom tree, will be introduced during Wilds‘ inaugural festival event, the Blossomdance, scheduled for release on April 22nd.

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8

The Adventure Continues with New Quests

Zoh Shia Has More to Reveal

With the introduction of Zoh Shia (who can be found further down this list), Wilds will continue to expand its narrative. Fans of the franchise may find the story elements in Wilds to be surprising, as many have come to expect minimal narrative depth. Personally, I believe the effort invested in crafting a more engaging storyline has paid off for both Wilds and the inevitable continuation of the franchise.

A new benchmark has been established for Monster Hunter storytelling, which will likely influence future narratives. Much of the weight of this new standard lies in Wilds’ exceptionally well-developed characters, while the Low Rank story also featured a few unexpected twists that kept me engaged throughout. Perhaps the most compelling aspect was Zoh Shia, a civilization-threatening entity that delivered what I consider the best cutscene I have experienced in a Monster Hunter title to date. Zoh Shia remains shrouded in mystery, and I eagerly anticipate its re-emergence in the ongoing storyline.

7

Streamlined Facility Interactions with Improved Dialogue Reaction Times

Accelerating Routine Interactions

While the extent of the improvements made to NPC dialogue response times has not been explicitly detailed, players can expect a more efficient experience. In simpler terms, the time taken to converse with an NPC and engage with their respective facility has been significantly reduced. Monster Hunter divides its facilities—such as the quest board, smithy, shops, and pop-up tent management—across a variety of NPCs. Many of these facilities are essential, often requiring players to navigate back and forth frequently. Thus, any enhancements made to expedite this process are highly beneficial.

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I’ve Changed My Mind, Monster Hunter Wilds Not Having Elder Dragons Makes It Better

Initially, Monster Hunter Wilds’ lack of elder dragons stood out as a major disappointment, but after playing Wilds further, the cut was worth it.

Though it may seem like a minor adjustment, enhancing the flow of Monster Hunter Wilds‘ non-hunting gameplay is a highly valued improvement. While saving a few seconds may not appear significant at first glance, when accumulated over several hundred hours of gameplay, the time savings can add up remarkably. Wilds has excelled in developing its NPCs; however, there are moments when players simply want to start a quest, purchase a trap, or craft a weapon without unnecessary delays.

6

Camera Adjustments Make Hunts More Enjoyable

Finally, Gore Magala Becomes Manageable in Hunts

Gore Magala has undoubtedly earned its place as a fan-favorite monster. However, in Monster Hunter Wilds, encounters with Gore Magala have come with some unexpected challenges. This frustration likely stems from its fixed position within the Iceshard Cliffs, which feature numerous cramped areas, making it hard for the game’s camera to keep pace with the action. In response, Capcom has implemented camera adjustments that increase the distance between the camera and certain monsters.

While the patch notes specifically mention Gore Magala, it’s reasonable to assume that these camera improvements will benefit any unusually large monsters. Regardless of the scope of the changes, Gore Magala will now present a far more manageable challenge without the ongoing camera difficulties that have previously plagued it. Moreover, this adjustment showcases Capcom’s responsiveness to player feedback, addressing an issue that may not have been immediately obvious but significantly impacts gameplay.

5

The Arena Opens for Competitive Play

Compete for Scores and Earn Stylish Cosmetics

Competitive players and speedrunners can rejoice: Wilds is finally introducing the arena. Arena quests are specialized challenges where players engage in monster hunts within a confined, instanced area using pre-built gear sets. Players will be scored based on how swiftly they can defeat the monsters, with the new Grand Hub featuring a public leaderboard to showcase the best performances. The arena has been a staple in the Monster Hunter series, offering tangible achievements for players to strive for.

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Monster Hunter Wilds has received a lot of criticism for how easy it is, but after Iceborne’s controversy, it may never be that difficult.

Capcom is clearly committed to enhancing the competitive aspect of Wilds’ gameplay through the introduction of the arena, with cosmetic rewards tied to performance. Notably, Rey Day will feature an arena quest that offers a beautifully themed pendant for players who achieve a satisfactory score. Additionally, challenge quests will be introduced, which share similarities with arena quests in terms of gear restrictions and timed objectives, but they will only be available for a limited time. With both arena and challenge quests being added, there is something for both competitive and casual players to aim for.

4

Critical Performance Fixes for Steam Users

The Beginning of a Long Journey for Wilds

While the addition of new monsters and cosmetics is undoubtedly exciting, Title Update 1 would not be complete without addressing the performance challenges faced by Wilds. Fortunately, the update brings a crucial fix for VRAM usage specifically for Steam players, which is expected to significantly enhance the game’s overall performance.

The launch day experience for Wilds was particularly frustrating for PC players, who encountered numerous performance and optimization issues. While I remain skeptical that this patch will serve as a comprehensive solution for all performance-related concerns, I have confidence that it will enable more players to join in on the fun. The specific impact of this change is yet to be fully realized, but enabling a larger audience to experience Wilds is arguably the most valuable fix Capcom could implement.

3

The Grand Hub: A New Social Space for Multiplayer Adventures

The Gathering Hub Returns to Enhance Wilds

One of the most thrilling additions in this update is the introduction of the Grand Hub, Monster Hunter Wilds’ interpretation of the traditional gathering hub. Gathering hubs, while somewhat nostalgic, have been a hallmark of previous Monster Hunter titles. These hubs served as the primary social space for players to interact and engage with one another beyond hunting. While Wilds’ more integrated world has already fulfilled this purpose to some extent, I am thrilled to see the gathering hub return as it adds a rich layer of tradition to the game.

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You Might Be Ignoring Monster Hunter Wilds’ Most Useful Feature

Monster Hunter Wilds has an under looked feature that completely reinvents the endgame grind; an extremely useful tool for any endgame player.

Fortunately, even though the gathering hub serves a slightly different function now, Capcom has put significant effort into its design. The Grand Hub is brimming with engaging mini-games, shared cutscene performances, fishing spots, the arena leaderboard, and a delightful space for players to enjoy meals together. Beyond these exciting features, the hub is expansive and visually stunning, making the large 100-player lobby sizes feel much more justified. Initially, my expectations for the hub were low following its absence at launch, but Capcom has truly delivered one of the most impressive gathering hubs in the franchise.

2

Mizutsune Makes a Splash in Wilds

The Elusive Mizutsune Is Here to Stay

Although Mizutsune hasn’t been missing for long—having debuted in the launch roster of Rise—there’s a solid reason for its frequent return. The iconic leviathan boasts one of the most unique move sets across the entire franchise, characterized by its elusive, dance-like movements as it creates zones filled with bubbles. Its striking light purple and pink kimono armor also stands out as a memorable design that was first introduced in Monster Hunter Generations.

Moreover, Mizutsune is not an exact replica of its previous iterations, ensuring that even seasoned Monster Hunter players will find new challenges in this classic fight. Wilds has demonstrated a commitment to revitalizing beloved battles for the newer generation, as evidenced by Rathalos appearing in its new guardian variant. Consequently, even though Mizutsune has not been absent for long, I am thrilled to dive back into battle and discover the changes while likely dodging a few bubble beams along the way.

1

Zoh Shia: The Long-Awaited Final Boss Emerges

Experience Wilds’ Final Boss in High Rank

At last, the most exhilarating addition in the Monster Hunter Wilds 1.010 update is the return of Zoh Shia, Wilds’ final boss. It has been a month since I last faced Zoh Shia, who serves as the climax of Wilds’ storyline and until now had not been available for rematches. The absence of Zoh Shia has made it feel like a distant memory, especially with the lack of associated armor or weapons to craft. With the release of Title Update 1, Zoh Shia will become huntable once players reach HR 50 and commence its related story quest.

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I’ve Changed My Mind, Monster Hunter Wilds Not Having Elder Dragons Makes It Better

Initially, Monster Hunter Wilds’ lack of elder dragons stood out as a major disappointment, but after playing Wilds further, the cut was worth it.

As Zoh Shia is a unique entity within Wilds’ narrative, its return is sure to intrigue anyone who appreciated the distinctive nature of its character. For those who tend to skip cutscenes, Zoh Shia’s High Rank version will still present a fresh challenge to hunt alongside the apex monsters and Arkveld. In terms of final bosses, Zoh Shia ranks among the most memorable based on my limited experience, and I am genuinely looking forward to verifying that claim through multiple hunts to make up for lost opportunities.

Zoh Shia’s armor and weapons are visually stunning, featuring a striking white and black winged design while offering a unique armor set skill that continuously restores player health.

Overall, Wilds’ Title Update 1 introduces an impressive array of content that elevates the gameplay experience. If Capcom maintains this momentum, Wilds could easily become one of the most well-supported post-launch experiences within the franchise. With exciting developments on the horizon, including the highly anticipated return of the long-lost Lagiacrus in Title Update 2, the future of Monster Hunter Wilds is undeniably bright.

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